Ben Kelly
Ben Kelly
Lead Environment Artist at Unknown Worlds Entertainment
Brighton, United Kingdom

Summary

Experienced and skilled creative artist with a technical aptitude, a passion for the game industry, and a drive to excel in my craft. Possessing a proven track record of working on AAA titles across multiple platforms, including PC, PS5, and Xbox. Proficient in the full pipeline of asset creation, set dressing, and utilizing advanced procedural tools such as Houdini, Gaea, and World Machine to streamline the workflow. Additionally, my background in senior roles in other industries has equipped me with valuable leadership and problem-solving skills.

Skills

2D AnimationMotion Graphics3D Animation3D ModelingEnvironment ModelingProp ModelingGraphic DesignLevel DesignWorld BuildingVideo EditingVideo Production

Software proficiency

Maya
Maya
Blender
Blender
Houdini
Houdini
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
World Creator
World Creator
World Machine
World Machine
SpeedTree
SpeedTree
Photoshop
Photoshop
Gaea
Gaea

Productions

    • Video Game
      Subnautica 2 (Early Access)
    • Year
      2026
    • Role
      Lead Environment Artist
    • Company
      Unknown Worlds Entertainment
    • Video Game
      Avatar: From The Ashes
    • Year
      2025
    • Role
      Lead Environment Artist
    • Company
      Ubisoft
    • Video Game
      Warhammer: Realms of Ruin
    • Year
      2023
    • Role
      Environment Artist
    • Company
      Frontier Developments
    • Video Game
      Jurassic World Evolution 2: Dominion Malta Expansion
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Frontier Developments
    • Video Game
      Jurassic World Evolution 2: Dominion Biosyn Expansion
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Frontier Developments
    • Video Game
      Planet Zoo
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Frontier Developments
    • Video Game
      Jurassic World Evolution 2
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Frontier Developments

Experience

  • Lead Environment Artist at Unknown Worlds Entertainment
    April 2025 - Present

    Lead Environment Artist on Subnautica 2

  • Lead Environment Artist at Ubisoft
    Leamington Spa, GB
    June 2024 - April 2025

    Lead Environment Artist on Avatar:Frontiers of Pandora and unannounced project.

  • Lead Environment Artist at Splash Damage
    London, GB
    October 2023 - June 2024

    Working as Lead Environment Artist on Project Astrid.

  • Senior Environment Artist at Lucid Games
    January 2023 - October 2023

    Senior Environment Artist working on an unannounced AAA title. Creating high quality assets using Maya, Zbrush, Substance. Collaboration with design to turn block outs into finished levels, including use of modular techniques.

  • Environment Artist at Frontier Developments
    Cambridge, United Kingdom
    October 2021 - December 2022

    Creating and populating landscapes with contextual scenery assets. Creating assets to spec. Collaborating with design, art team and interpreting 2D concept art. Worked on Jurassic World Evolution 2, Planet Zoo and Warhammer: Realms of Ruin.

  • Environment Artist at Freelance
    Brighton, United Kingdom
    June 2018 - September 2021

    Experience building worlds, creating landscapes and smaller scenes (interior and exterior). Worked on titles from sci-fi to medieval fantasy. Good working knowledge of the full environment pipeline from world design through to detailed prop creation.

  • Technical Artist at Final Pixel
    United Kingdom
    January 2021 - April 2021

    Working with and supporting the environment art team to create photorealistic scenes in Unreal Engine for use on LED walls for Film, TV and Advertising. Including asset creation and optimisation, scene optimisation to hit performance benchmarks, management of source control systems.

  • Website Designer / Marketing Consultant at So Motion Ltd
    Lewes, United Kingdom
    November 2008 - December 2020

    I was fortunate to start a digital marketing company as a recession hit that saw business shift spend away from print, TV and radio to the internet. Starting on my own, I grew the company to six employees by 2014. In 2016 I went part time to raise my newborn daughter as a stay-at-home dad.

  • Aerial Camera Operator & Drone Pilot at Freelance
    London, United Kingdom
    June 2007 - December 2017

    Part time seasonal work filming in helicopters and more recently flying drones filming for broadcasters including BBC, ITV, Channel 5, Discovery, CBS in multiple locations around the world

  • Post Production Supervisor at Skyworks
    London, United Kingdom
    June 2006 - November 2008

    Starting out initially doing animated graphics on a short-term contract, I was offer the position as Technical Manager and then promoted to Post-Production supervisor. In this part-creative part-technical role I worked on animated graphics for around 80 TV shows and oversaw four edit suites managing the post-production workflow, QC and delivering master tapes for final broadcast.