Redwood Forest

Redwood Forest created for the CGMA Vegetation & Plants for Games course by Jeremy Huxley, with an additional three and a bit weeks to finish everything off! All vegetation and textures made from scratch. initially made fully in Zbrush and Maya with textures made in Substance Designer. Once I discovered Speed Tree I then used it for faster creation and iteration of trees and bushes. Environment made in Unreal Engine. Had a blast throughout the entire project. 172hrs over 9 weeks and a day.

Thank you to Jeremy Huxley, Jonnathan Mercado, Danny Murphy, Ilya Maréchal, Kem Yaralioglu, Guillaume Deschamps-Michel, Peter Tran and the communities at ExperiencePoints and DynustyEmpire for critiques, feedback and support!

Thanks also to Simon Weaner for inspiring the final shot!

Additional Credits:
Speeder Bikes by Thauron93: https://bit.ly/2Ymyu3H
Scout Trooper from Battlefront: https://bit.ly/2OUuLHi
River & Water Shaders: https://bit.ly/2DR6ADx

(Update 07-2021) Went back and changed the ground vegetation scattering, material response and lighting for a few of these shots. Thanks for much to the guys on EXP and DiNusty for their help and advice.

Reference Photo © Simon Weaner

Reference Photo © Simon Weaner